Score calculation |
Description |
|
|
Chapter Hospital |
|
20 - max(0,steps-13)*2 |
Finish Hospital room, i.e. go to the door |
20 - max(0,time-30)*(1/10) |
Solving the 15-door puzzle |
Chapter Living Room |
|
0 |
TV Game |
0 |
Bet-Your-Life |
10 |
Find the motorcycle |
10 |
Find the knucks |
10 |
Find carbon paper |
10 |
Find small missile |
50 - max(0,steps-32)*5 |
Finish Living Room Chapter (bug exists: no points if cheats are enabled) |
Chapter News Agency |
|
30 - max(0,steps-6)*5 |
Finish News agency room, i.e. click the stage lights |
0 |
Solving card guessing game |
70 - max(0,time-50) - 20*DeadWire |
Solving Thermal maze puzzle (- 20 points for hitting a dead wire at thermal maze) |
Chapter Laboratory |
|
20 - max(0,time-15)*(1/4) |
Solving Fuse Game |
30 - max(0,time-90)*(1/11) |
Solving Key card memory game |
10 - max(0,steps-4)*4 |
Finish Entrance Hall (enter maze) |
40 - max(0,steps-12)*5 |
Finish Room Maze |
40 - 1*MisplacedChemical |
Solving Mercury Game (- 1 point for misplaced chemical at the mercury game) |
Chapter Toy Store |
|
20 - 5*WrongTone |
Solving Xylophone game (- 5 points for wrong tone at the xylophone game) |
30 - 5*FallenLog |
Solving Train game (- 5 points for each fallen log at the train game) |
30 - max(0,time-20)*(3/22) |
Solving Marble Game |
20 - max(0,steps-6)*4 |
Finish Entrace Hall, i.e. go to Sam's room |
10 - max(0,steps-2)*4 |
Finish Sam's Room, i.e. start grid game |
30 - max(0,time-60)*(1/6) |
Solving Grid Game |
Chapter Switch Room |
|
0 |
Finish Switch Room (bug exists:
movements alter the score of the last puzzle or room) |
30 - max(0,time-30)*(1/5) |
Solving template game |
Chapter Helicopter |
|
0 |
Finish Helicopter room (bug exists:
movements alter the score of the last puzzle or room) |
30 - max(0,time-30)*(1/5) |
Helicopter game 1 (code word) |
30 - max(0,time-10)*(3/2) |
Helicopter game 2 (word scramble) |
Chapter Bomb van |
|
40 - max(0,time-30)*(1/5) |
Solving Phone game (score even if you failed the puzzle) |
20 - max(0,steps-2)*4 |
Finish Bomb Van room |
20 - max(0,time-10)*(3/5) |
Solving Detonator 1 |
Chapter Tunnel |
|
10 |
Handcuff criminal, requires handcuffs found in living room |
30 - max(0,time-40)*(3/20) |
Solving Make-a-word puzzle |
30 - max(0,time-60)*(1/10) |
Solving 34-door puzzle |
100 - max(0,steps-25)*10 |
Finish Tunnel |
40 - max(0,time-30)*(1/6) |
Solving Slider door |
Chapter End Game |
|
10 - max(0,steps-2)*4 |
Finish Justus's room |
80 - max(0,time-60)*(1/6) |
Solving 1357 Nim Game |
20 |
Solving Detonator 2 |
|
|
1000 |
Max Possible Total Score |